My friend and former classmate, Tanya Short, wrote this article about the “Unique Problems of Cooperative Game Design”. It recalled to me my former article about betrayal mechanics in games as well as Wil Wheaton’s series on good gamemastering.
My friend and former classmate, Tanya Short, wrote this article about the “Unique Problems of Cooperative Game Design”. It recalled to me my former article about betrayal mechanics in games as well as Wil Wheaton’s series on good gamemastering.