New Podcast Preview Episode (Part 1)!

Hello, everyone!  We are extremely excited to release Part 1 of our preview episode for Ravensdale Ramblings, our new podcast!

We have a few different plans for content as we move forward, but generally speaking we’ll be discussing board game design, focusing on things like mechanics, balance, theme, and even some of the more terrestrial stuff like manufacturing and shipping costs just to mix it up.

We’ll also be inviting guest designers to interview, along with fans of our games and friends of the company, to get different perspectives on what makes games of all kinds fun for people of all kinds.

While the preview episode lacks any fancy intro music or “hooks”, we will be ramping up and adding that stuff as we go.  In the meantime, we love to get feedback on what we’re doing, so we hope you’ll listen, like, share, and comment for Part 1 (Part 2 will be uploaded in a few days).

As always, thanks for being awesome and for tuning in!


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We’re Hiring!

Specifically, we’re looking for someone to assist us with social media outreach for our games, upcoming events, and other projects. As much as we love interacting with all of our fans and followers, we’re not the most social media savvy and we tend to … Continue Reading

Iron Immortals Episode 015: Informed Consent! What’s that?

Recovering from their ambush at Sapstring Ridge, our heroes make camp in the deadly Verdwood. They tend to their wounds, pay heed to the demands of their faiths and cultures, and discover danger hiding in their very midst. Who’s been keeping secrets? What dangers do those secrets bring?

Isolde interrogates, Kaija goes on a walk, and Reed makes a sacrifice.

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The Path of Peace – Development Log



Wow, this game is really… GROWING!


The first pass of crop growing is in, and now the game persists from session to session. The full economic loop of the game is nearing completion. Once that loop is full, I can start expanding on the available items, add the conversation system, and greatly improve the whole exploration element.

Next week, I’ll be putting in money and – much to Ginrei’s surprise – real shopping. This should even give us a place to get more seeds, since that is currently all done from debug commands.

See the full details on our Patreon post:!

Ginrei Goes Shopping – Development Log


It’s been a busy week here at the Thimble. Our stellar engineer(s) and designers(s) have really given it their all. So much all that it almost seems like they’re not all the same one person.

Next week, I’m going to take a first swing at growing some crops, improving interaction clarity, and maybe storing information between sessions.

See the full details on our Patreon post:!

Iron Immortals Episode 014: No fluid exchange with the dead, please.


As our heroes rush through the Verdwood, they are ambushed at Sapstring Ridge. In the bitter-cold rain, they struggle for their lives against unfeeling, masked opponents. Anton, Riku, and Tristran were meant to provide aid, but will they be mere burdens? How heavy will the guilty conscience weigh should one of these brave souls fall prey to the forest’s predators?

Reed endures, Isolde stomps, and Kaija conducts a strange interview.

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